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Items tagged with: rayrender
‼️ 1/2 New year, new R package, new rayshader update, new slick Quarto website, new blog post! 5x the new! Introducing the {raybevel} package: generate 3D buildings, 3D beveled polygons, 2D inset polygons, and calculate straight skeletons entirely in R! The rayshader update features tons of improvements, including blazing fast 3D contour and line drawing.
Blog post:
https://www.tylermw.com/posts/rayverse/raybevel-introduction.html
HAPPY NEW YEAR!
#RStats #rayshader #rayrender #raybevel #rayverse #dataviz
Then, this week I discovered that @tylermorganwall has a tutorial for rayrendering Saturn and its rings.
Raiding his code led to a system to simulate planets and their rings. I call it _Ideal Astronomies_.
Done in #Rstats using #rayrender; see my repo:
https://github.com/paezha/ideal-astronomies
#Rtistry #CreativeCoding
@meghansharris @jacquietran
GitHub - paezha/ideal-astronomies
Contribute to paezha/ideal-astronomies development by creating an account on GitHub.GitHub